Comments on: icosahedron for pv3d http://en.nicoptere.net/?p=916 giving something back to the Flash community Sun, 08 Feb 2015 13:47:19 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: alvaro obyrne http://en.nicoptere.net/?p=916&cpage=1#comment-4762 Thu, 02 Dec 2010 21:09:21 +0000 http://en.nicoptere.net/?p=916#comment-4762 I was using your class and found an error:
the line
var BD:Number = distance( C, D );
should be
var BD:Number = distance( B, D );
Thanks for the class, and the link to the detailed explanation!

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By: nicoptere http://en.nicoptere.net/?p=916&cpage=1#comment-3330 Mon, 23 Aug 2010 08:54:45 +0000 http://en.nicoptere.net/?p=916#comment-3330 @philippe it comes from the fact the there’s only 1 triangle per face. if we perform a face split, the texture matches better. and of course the higher the amount of faces, the better it looks.

The Flash plugin is required to view this object.



and anyway, so many things look better with away3D ^^

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By: Philippe http://en.nicoptere.net/?p=916&cpage=1#comment-3322 Sun, 22 Aug 2010 16:23:14 +0000 http://en.nicoptere.net/?p=916#comment-3322 At least using Away3D (lite) you’d have had a nicer texture under Flash 10 ;)

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By: Andreas Renberg http://en.nicoptere.net/?p=916&cpage=1#comment-3317 Sun, 22 Aug 2010 03:45:01 +0000 http://en.nicoptere.net/?p=916#comment-3317 Next step, the Truncated Icosahedron! (famous as the soccer ball pattern)
http://en.wikipedia.org/wiki/Truncated_icosahedron

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