a series of examples around creative cartography in 2D and 3D, using THREE.js and custom tools.

you'll need a local server with PHP to run the demos and load some tilesets (elevations especially)

the source code is available on a github repo and licensed under MIT

2D tile systems

2D vectors

(stupid use of) 2D tiles rasterd tiles

3D elevation

the following demos use a tileset to compute the elevations of the vertices of a plane

it's based on elevation tileset

this will not work online

3D city

the following demos use vector information to generate 3D models on the fly


there's also a slide deck (in french) to give some insights and extra material