for those who don’t know, a convex hull is the tightest volume enclosing a given set of vertices so that none of them lies outside the volume. it can be useful in some cases, like when you want to perform coarse collision detection on a complex volume.
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incremental 3D convex hull
Android – debut
I’ve spent my last month learning Android, time to share.
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Escher’s delight
I’ve been studying the regular patterns lately.
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treemaps
this one’s about treemaps aka space constrained visualization of hierarchical data.
treemap is shorter :)
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my beloved readers wrote…