Comments on: AGAL distortions http://en.nicoptere.net/?p=2194 giving something back to the Flash community Sun, 08 Feb 2015 13:47:19 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: nicoptere http://en.nicoptere.net/?p=2194&cpage=1#comment-11101 Fri, 30 Mar 2012 14:13:35 +0000 http://en.nicoptere.net/?p=2194#comment-11101 agreed :)
my goal was to get started with AGAL itself, without any 3D API and without PixelBendr3D.
congrats for your editor btw :)

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By: sasmaster http://en.nicoptere.net/?p=2194&cpage=1#comment-11097 Thu, 29 Mar 2012 10:16:15 +0000 http://en.nicoptere.net/?p=2194#comment-11097 Nice article. Btw you can do all this stuff with much less pain using Flare3D with FLSL .I wrote a real time editor which is online here:
http://www.alladvanced.net/flslwriter.html

Cheers.

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By: NJT http://en.nicoptere.net/?p=2194&cpage=1#comment-11088 Wed, 28 Mar 2012 15:23:32 +0000 http://en.nicoptere.net/?p=2194#comment-11088 whoa, great stuff, thanks!

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By: nicoptere http://en.nicoptere.net/?p=2194&cpage=1#comment-11085 Wed, 28 Mar 2012 09:51:32 +0000 http://en.nicoptere.net/?p=2194#comment-11085 glad you liked it :)
porting to GLSL should be pretty straight forward.

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By: Dennis http://en.nicoptere.net/?p=2194&cpage=1#comment-11076 Wed, 28 Mar 2012 07:04:43 +0000 http://en.nicoptere.net/?p=2194#comment-11076 Thanks for this, very useful info! I’m not doing much with AGAL at the moment but I’m gonna use this with GLSL ;-)

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