HIDIHO!

giving something back to the Flash community

3D, some theory and basic mesh tweaking

on Jan 16th, 2012
about: 3D, actionscript 3, API, Away3D 4.0
feat. , , , , ,


this is a series of samples I did for a workshop I gave in Paris on january the 12th 2012 (see the previous article).
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miscellaneous 3D lists

on Aug 28th, 2011
about: 3D, actionscript 3, geometry
feat. , ,

a short post to share 2 miscellaneous 3D lists. download the zip or read further.
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incremental 3D convex hull

on Aug 22nd, 2011
about: 3D, actionscript 3, geometry
feat. , , , ,

incremantal_3d_convex_hull
for those who don’t know, a convex hull is the tightest volume enclosing a given set of vertices so that none of them lies outside the volume. it can be useful in some cases, like when you want to perform coarse collision detection on a complex volume.
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elevator pitch bloopers

bloopers cover
or the bullets that you’ve dodged.
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